The Party With a Ship List
Jan. 28th, 2008 05:59 pmFrom a discussion on the Crimson Dark board, here's my list of all the things a group of PCs with a ship can be. Posted here for reference, and as a brainstorming aid for anyone cooking up a new campaign. The assumption is that the PCs are all or most of the crew of a spaceship.
Moving boxes:
- scheduled freight (work regular run for big company)
- courier (high speed delivery)
- passengers (probably combined with another role)
- tramp freight (odd jobs)
- smuggler (illegal odd jobs)
- pirate (preying on freighters)
- privateer (legal version of pirate)
Final frontier:
- explorers (going into unknown space)
- prospectors (follow explorers, look for valuable stuff)
- miners (extract resources)
- colonists (build new home)
Tinkers (travelling provider of services):
- repairman
- doctor
- general store
- entertainers (theatre troupe, band)
- whorehouse
- preacher
- crooks (Mal Reynolds & company)
Government jobs:
- census team (taking surveys)
- intelligence agents (spying)
- local law enforcement
- special investigator
- bounty hunter (freelance version of special investigator)
Combat missions (mercenary or gov't):
- gunboat (combat ship)
- commandos (ship is transport for ground fighters)
- fighters (ship is mini-carrier)
- Q-ship (one of the above, disguised as a freighter)
no subject
Date: 2008-01-29 12:06 am (UTC)The only other things I'm thinking of right now are courier, and passenger transport - which could be anything from luxury liner to slave smuggling (either for sale or Underground Railroad style) to charter boat.
no subject
Date: 2008-01-29 12:26 am (UTC)Yep, those are different roles. Added them to list.
no subject
Date: 2008-01-29 02:25 am (UTC)no subject
Date: 2008-01-29 01:42 pm (UTC)the other 4 ships that are docked at the space station the game is set at are not nearly as off the wall.
no subject
Date: 2008-01-29 05:09 pm (UTC)Have fun!
no subject
Date: 2008-01-29 02:43 am (UTC)